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    <title>Random Thoughts - Video Games</title>
    <link>http://ertorre.com/randomthoughts/</link>
    <description>E. R. Torre's Blog, featuring discussions on movies, books, music, television, and comic books (graphic novels!)</description>
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    <copyright>E. R. Torre</copyright>
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      <body xmlns="http://www.w3.org/1999/xhtml">A list of 21 upcoming Videogames that may
(or may not) merit your attention:<br /><br /><a href="http://www.ew.com/ew/gallery/0,,20396917,00.html">http://www.ew.com/ew/gallery/0,,20396917,00.html</a><br /><br />
I found a couple of interest...particularly the latest <b>Need For Speed</b> game,
which was made by the folks behind one of my favorite car race/chase/crash games, <b>Paradise
City</b>.  And then there's the new version of <b>Civilization</b>.  Jeeze,
the number of hours I've spent playing the various versions of <i>that</i> game...<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=65fdb06a-4d20-4f1e-9eab-7fef847b9b6f" /></body>
      <title>Time waste alert...!</title>
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      <pubDate>Fri, 25 Jun 2010 12:52:30 GMT</pubDate>
      <description>A list of 21 upcoming Videogames that may (or may not) merit your attention:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.ew.com/ew/gallery/0,,20396917,00.html"&gt;http://www.ew.com/ew/gallery/0,,20396917,00.html&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
I found a couple of interest...particularly the latest &lt;b&gt;Need For Speed&lt;/b&gt; game,
which was made by the folks behind one of my favorite car race/chase/crash games, &lt;b&gt;Paradise
City&lt;/b&gt;.&amp;nbsp; And then there's the new version of &lt;b&gt;Civilization&lt;/b&gt;.&amp;nbsp; Jeeze,
the number of hours I've spent playing the various versions of &lt;i&gt;that&lt;/i&gt; game...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Video Games</category>
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      <dc:creator>ERTorre</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Interesting article regarding a new internet
gaming service that apparently can help you do just that:<br /><br /><a href="http://www.slate.com/id/2257825/">http://www.slate.com/id/2257825/</a><br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=7229e05b-b0f2-40af-8b0c-871abbcd937a" /></body>
      <title>Wanna play really sophisticated video games, but have a crappy computer?</title>
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      <link>http://ertorre.com/randomthoughts/2010/06/23/WannaPlayReallySophisticatedVideoGamesButHaveACrappyComputer.aspx</link>
      <pubDate>Wed, 23 Jun 2010 12:27:55 GMT</pubDate>
      <description>Interesting article regarding a new internet gaming service that apparently can help you do just that:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.slate.com/id/2257825/"&gt;http://www.slate.com/id/2257825/&lt;/a&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=7229e05b-b0f2-40af-8b0c-871abbcd937a" /&gt;</description>
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      <category>Computers</category>
      <category>Video Games</category>
    </item>
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      <body xmlns="http://www.w3.org/1999/xhtml">...both of which came from Salon.com.<br /><br />
First up, an article concerning the creativity -and perceived lack of acknowledgment
from the community at large regarding this creativity- of video games:<br /><br /><a href="http://www.salon.com/books/feature/2010/06/20/tom_bissell_extra_lives_interview_ext2010/index.html">http://www.salon.com/books/feature/2010/06/20/tom_bissell_extra_lives_interview_ext2010/index.html</a><br /><br />
I think the thesis is a valid one...are/can video games be "art"?  With each
new wave of games, one has to acknowledge that some serious creativity is behind certain
works.  Not all, mind you, but certainly more than a few.  Some of the role
playing games, in particular, show a great deal of ingenuity and beautiful artistry.<br /><br />
This second article is from a Mac "devotee" who is getting a little fed up of the
whole Apple scene and is moving to Linux.  His reasons for ultimately rejecting
Apple hit pretty close to what it is about Apple that I don't particularly like. 
While friends were stating the joys of owning an Apple product and how evil/bad Microsoft
was, I always felt that the two companies were more alike than dissimilar.  And
I felt that Apple, if anything, was a more closed system that forced its buyers to
spend money on Apple approved/controlled products.  The ultimate goal, which
the author of the article notes, is a locked in system where Apple maximizes their
profits and controls everything that comes in or goes out.<br /><br />
But you can read the article and decide for yourself...<br /><br /><a href="http://www.salon.com/technology/dan_gillmor/2010/06/20/from_mac_to_linux/index.html">http://www.salon.com/technology/dan_gillmor/2010/06/20/from_mac_to_linux/index.html</a><br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=c577f937-6e47-42ff-8e3d-15296eacfd8d" /></body>
      <title>A couple of interesting tech articles...</title>
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      <link>http://ertorre.com/randomthoughts/2010/06/21/ACoupleOfInterestingTechArticles.aspx</link>
      <pubDate>Mon, 21 Jun 2010 13:13:26 GMT</pubDate>
      <description>...both of which came from Salon.com.&lt;br&gt;
&lt;br&gt;
First up, an article concerning the creativity -and perceived lack of acknowledgment
from the community at large regarding this creativity- of video games:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.salon.com/books/feature/2010/06/20/tom_bissell_extra_lives_interview_ext2010/index.html"&gt;http://www.salon.com/books/feature/2010/06/20/tom_bissell_extra_lives_interview_ext2010/index.html&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
I think the thesis is a valid one...are/can video games be "art"?&amp;nbsp; With each
new wave of games, one has to acknowledge that some serious creativity is behind certain
works.&amp;nbsp; Not all, mind you, but certainly more than a few.&amp;nbsp; Some of the role
playing games, in particular, show a great deal of ingenuity and beautiful artistry.&lt;br&gt;
&lt;br&gt;
This second article is from a Mac "devotee" who is getting a little fed up of the
whole Apple scene and is moving to Linux.&amp;nbsp; His reasons for ultimately rejecting
Apple hit pretty close to what it is about Apple that I don't particularly like.&amp;nbsp;
While friends were stating the joys of owning an Apple product and how evil/bad Microsoft
was, I always felt that the two companies were more alike than dissimilar.&amp;nbsp; And
I felt that Apple, if anything, was a more closed system that forced its buyers to
spend money on Apple approved/controlled products.&amp;nbsp; The ultimate goal, which
the author of the article notes, is a locked in system where Apple maximizes their
profits and controls everything that comes in or goes out.&lt;br&gt;
&lt;br&gt;
But you can read the article and decide for yourself...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.salon.com/technology/dan_gillmor/2010/06/20/from_mac_to_linux/index.html"&gt;http://www.salon.com/technology/dan_gillmor/2010/06/20/from_mac_to_linux/index.html&lt;/a&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=c577f937-6e47-42ff-8e3d-15296eacfd8d" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,c577f937-6e47-42ff-8e3d-15296eacfd8d.aspx</comments>
      <category>Computers</category>
      <category>Video Games</category>
    </item>
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      <dc:creator>ERTorre</dc:creator>
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      <title>Red Dead Redemption...a review</title>
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      <link>http://ertorre.com/randomthoughts/2010/06/07/RedDeadRedemptionaReview.aspx</link>
      <pubDate>Mon, 07 Jun 2010 12:51:40 GMT</pubDate>
      <description>This one is from Chris Sullentrop, at Slate:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.slate.com/id/2255619/pagenum/all"&gt;http://www.slate.com/id/2255619/pagenum/all&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
I have spent WAAAAY too many hours playing the game, as well.&amp;nbsp; While I couldn't
get into &lt;b&gt;Grand Theft Auto&lt;/b&gt; (I have the PS3 version of IV and after playing a
few hours I let it go...it just didn't do all that much for me.&amp;nbsp; Maybe I'll return
to it one day), I have to admit &lt;b&gt;Red Dead Redemption&lt;/b&gt; has sucked me in.&amp;nbsp;
However, not to the degree of Mr. Sullentrop.&lt;br&gt;
&lt;br&gt;
Yes, its a good game and, yes, while you control the main character, you can be surprised
by some of his actions.&amp;nbsp; However, some of the mini-stories your character goes
through tend to end a little too abruptly, without much closure.&amp;nbsp; Further, the
territory is VERY broad and moving around can be, after a bit, a chore (There are
shortcuts and ways around this, to a degree, but its not as satisfactory as I would
like).&lt;br&gt;
&lt;br&gt;
Despite this, I would still recommend the game for any fan of westerns.&amp;nbsp; I don't
know how far into the game I am (As of today, I'm well into the Mexican storyline,
but still haven't opened up the northeastern section of the map), but I plan to work
may way to its end.&lt;br&gt;
&lt;br&gt;
And if there's a sequel...I'll be there.&lt;br&gt;
&lt;br&gt;
But if you're curious about it and on the fence whether you want to buy it, check
out the video below.&amp;nbsp; At the very least, it gives you a great idea of the games
very stunning graphics...&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">In case you haven't yet realized that computer/entertainment
companies (and all companies, for that matter) view their competition as nothing less
than villains to be dispatched, then take a look at this intriguing article:<br /><br /><a href="http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article7118570.ece">http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article7118570.ece</a><br /><br />
Like great Greek tragedy, one must always be on the lookout for too much <a href="http://en.wikipedia.org/wiki/Hubris">hubris</a>. 
I suspect the Nintendo quotes, regarding Sony's Playstation, might qualify.<br /><br />
But, like all things, time will tell.<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=76a5d039-0b01-41a2-bbf5-7a1601fb2ad5" /></body>
      <title>Nintendo: Apple products represent "the Enemy of the Future"</title>
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      <link>http://ertorre.com/randomthoughts/2010/05/07/NintendoAppleProductsRepresentTheEnemyOfTheFuture.aspx</link>
      <pubDate>Fri, 07 May 2010 19:38:49 GMT</pubDate>
      <description>In case you haven't yet realized that computer/entertainment companies (and all companies, for that matter) view their competition as nothing less than villains to be dispatched, then take a look at this intriguing article:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article7118570.ece"&gt;http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article7118570.ece&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Like great Greek tragedy, one must always be on the lookout for too much &lt;a href="http://en.wikipedia.org/wiki/Hubris"&gt;hubris&lt;/a&gt;.&amp;nbsp;
I suspect the Nintendo quotes, regarding Sony's Playstation, might qualify.&lt;br&gt;
&lt;br&gt;
But, like all things, time will tell.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=76a5d039-0b01-41a2-bbf5-7a1601fb2ad5" /&gt;</description>
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      <category>Computers</category>
      <category>Video Games</category>
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      <title>8 very rare (and very expensive) video games</title>
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      <link>http://ertorre.com/randomthoughts/2010/03/21/8VeryRareAndVeryExpensiveVideoGames.aspx</link>
      <pubDate>Sun, 21 Mar 2010 16:38:19 GMT</pubDate>
      <description>I suppose it was bound to happen...video games from the dawn of the home video game era (and in this case we're mostly talking the Atari 2600...I used to know it simply as the Atari system!) are becoming quite the collectables...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.cnn.com/2010/LIVING/03/20/mf.rich.off.video.games/index.html?hpt=C2"&gt;http://www.cnn.com/2010/LIVING/03/20/mf.rich.off.video.games/index.html?hpt=C2&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Ah, for those old days.&amp;nbsp; I still recall getting my first Atari system and Space
Invaders.&amp;nbsp; I was SO into that game back then.&amp;nbsp; Even if the Atari version
wasn't anywhere near as smooth looking as its coin operated counterpart, there was
something magical about having your very own copy of it.&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Video Games</category>
    </item>
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      <title>11 Best video game sequels...</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,230cf5f2-2193-46aa-b5c2-70dd9c8776f0.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2010/02/10/11BestVideoGameSequels.aspx</link>
      <pubDate>Wed, 10 Feb 2010 14:14:24 GMT</pubDate>
      <description>According to Entertainment Weekly:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.ew.com/ew/gallery/0,,20336031_20342707,00.html"&gt;http://www.ew.com/ew/gallery/0,,20336031_20342707,00.html&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Unlike movies, it appears that sequels to video games are just made to be "built upon".&amp;nbsp;
You have all the general ideas and, in some cases, sophisticated enough graphics that
can be reused or simply tweaked (such as characters, scenarios, etc).&amp;nbsp; A focus
can be made, therefore, on expanding your original ideas.&amp;nbsp; This is unlike the
movies, where you essentially start from scratch with each new film.&lt;br&gt;
&lt;br&gt;
(Btw, I'm enjoying &lt;b&gt;Mass Effect 2&lt;/b&gt;.&amp;nbsp; Never played the original, but love
the sequel.&amp;nbsp; Same goes with &lt;b&gt;Uncharted&lt;/b&gt; in all respects...never played the
original but loved the sequel.&amp;nbsp; On the other hand, wasn't that big of a fan of &lt;b&gt;BioShock&lt;/b&gt; and
therefore am not so interested in the sequel.&amp;nbsp; The visuals were stunning, but
the game itself just didn't grab me.&amp;nbsp; To each their own!).&lt;br&gt;
&lt;br&gt;
(Btw Part 2: Some of the best "sequels" I ever played were the &lt;b&gt;Ultima&lt;/b&gt; games.&amp;nbsp;
Thought the first (yes, I AM that old) was decent enough, but &lt;b&gt;Ultima II&lt;/b&gt;, which
I played in high school, absolutely blew me away.&amp;nbsp; Years later, at which point
they were up to &lt;b&gt;Ultima VI&lt;/b&gt; or so, I revisited that game and couldn't believe
how...primitive it was compared to what was out there.&amp;nbsp; I know Ultima became
an online experience, but haven't really followed it since that point).&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;object width="425" height="344"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/kdfePjLerMg&amp;hl=en_US&amp;fs=1&amp;"&gt;&gt;
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      <category>Computers</category>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">...at least what happened the past year:<br /><br /><a href="http://www.usatoday.com/life/lifestyle/2009-12-29-vidgames200929_ST_N.htm">http://www.usatoday.com/life/lifestyle/2009-12-29-vidgames200929_ST_N.htm</a><br /><br />
Like the article I just posted regarding music in the past decade (you can assess
it <a href="http://ertorre.com/randomthoughts/2009/12/29/MusicInReviewThePastDecade.aspx">here</a>),
this article focuses on the general trends for the video game industry in the past
year, where things were good and where things fell off.<br /><br />
Most fascinating to me is the fact that video games seem to be moving closer and closer
to becoming "interactive movies".  <b>Batman: Arkham Asylum</b> and <b>Call of
Duty: Modern Warfare 2</b> were essentially first person movies (although the plot
of <b>Batman</b> was a little easier to follow, IMHO, to that of <b>Call of Duty</b>,
which veered into truly odd areas...did the airport scene really have to be there? 
And what's with all those betrayals...what were the characters' endgame?!).<br /><br />
Regardless of the quibbles, video games keep pushing the boundaries, and I'm certainly
curious to see what comes next.<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=047aab48-8bfa-42e4-b230-783806db66ac" /></body>
      <title>And now a look back at the video game industry...</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,047aab48-8bfa-42e4-b230-783806db66ac.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/12/29/AndNowALookBackAtTheVideoGameIndustry.aspx</link>
      <pubDate>Tue, 29 Dec 2009 12:57:22 GMT</pubDate>
      <description>...at least what happened the past year:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.usatoday.com/life/lifestyle/2009-12-29-vidgames200929_ST_N.htm"&gt;http://www.usatoday.com/life/lifestyle/2009-12-29-vidgames200929_ST_N.htm&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Like the article I just posted regarding music in the past decade (you can assess
it &lt;a href="http://ertorre.com/randomthoughts/2009/12/29/MusicInReviewThePastDecade.aspx"&gt;here&lt;/a&gt;),
this article focuses on the general trends for the video game industry in the past
year, where things were good and where things fell off.&lt;br&gt;
&lt;br&gt;
Most fascinating to me is the fact that video games seem to be moving closer and closer
to becoming "interactive movies".&amp;nbsp; &lt;b&gt;Batman: Arkham Asylum&lt;/b&gt; and &lt;b&gt;Call of
Duty: Modern Warfare 2&lt;/b&gt; were essentially first person movies (although the plot
of &lt;b&gt;Batman&lt;/b&gt; was a little easier to follow, IMHO, to that of &lt;b&gt;Call of Duty&lt;/b&gt;,
which veered into truly odd areas...did the airport scene really have to be there?&amp;nbsp;
And what's with all those betrayals...what were the characters' endgame?!).&lt;br&gt;
&lt;br&gt;
Regardless of the quibbles, video games keep pushing the boundaries, and I'm certainly
curious to see what comes next.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=047aab48-8bfa-42e4-b230-783806db66ac" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,047aab48-8bfa-42e4-b230-783806db66ac.aspx</comments>
      <category>Computers</category>
      <category>Video Games</category>
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      <title>Batman: Arkham Asylum 2</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,404c05ba-4ca0-4431-a4e4-2d8870198712.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/12/14/BatmanArkhamAsylum2.aspx</link>
      <pubDate>Mon, 14 Dec 2009 13:37:04 GMT</pubDate>
      <description>A bit of surprising news.&amp;nbsp; It seems like just a couple of months ago they released &lt;b&gt;Batman:
Arkham Asylum&lt;/b&gt; to much acclaim.&lt;br&gt;
&lt;br&gt;
Wait, it was only a couple of months ago!&lt;br&gt;
&lt;br&gt;
Now there's word that a sequel to that game is coming:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.slashfilm.com/2009/12/14/video-games-trailers-for-batman-arkham-asylum-2-and-star-wars-the-force-unleashed-2/"&gt;http://www.slashfilm.com/2009/12/14/video-games-trailers-for-batman-arkham-asylum-2-and-star-wars-the-force-unleashed-2/&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
The trailer for the game (its rather brief, and offers not a whole lot to see, IMHO)
is at the above link.&amp;nbsp; If you're too lazy to click it, you can watch the trailer
below (courtesy of Spike TV):&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;embed width='448' height='365' src='http://www.spike.com/efp' quality='high' bgcolor='000000' name='efp' align='middle' type='application/x-shockwave-flash' pluginspage='http://www.macromedia.com/go/getflashplayer' flashvars='flvbaseclip=3305908&amp;'&gt; &lt;/embed&gt; 
&lt;br /&gt;
&lt;a href='http://www.spike.com/video/batman-arkham-asylum/3305908'&gt;Batman: Arkham Asylum
2 - Exclusive Debut Trailer&lt;/a&gt;&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=404c05ba-4ca0-4431-a4e4-2d8870198712" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,404c05ba-4ca0-4431-a4e4-2d8870198712.aspx</comments>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">Now and again I try to catch <a href="http://www.imdb.com/title/tt0498878/"><b>Attack
of the Show</b></a> on G4.  Its a breezy, fun show, mostly focused on new technology
and/or entertainment with occasional forays into other topics.  The hosts, Olivia
Munn (not featured in this particular clip) and Kevin Periera are a delightful duo,
and often make me laugh out loud during their (deliberately) cheesy skits.<br /><br />
This past week, Mr. Periera and Morgan Webb (co-host of <b>X-Play</b> on the <a href="http://g4tv.com/games/index/">same
channel</a>, a show devoted to reviewing video games), did a very funny trashing of <b>Tony
Hawk Ride</b>, which, given this review, appears to be a pretty lame video game available
for the holiday season.<br /><br />
Sometimes, the sadist in me loves a good skewering:<br /><br /><p></p><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/D1ngmTs4eSQ&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/D1ngmTs4eSQ&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=ee0d73e7-41a4-48d8-981e-d04da6d784fb" /></body>
      <title>Attack of the Show skewers Tony Hawk Ride</title>
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      <link>http://ertorre.com/randomthoughts/2009/12/05/AttackOfTheShowSkewersTonyHawkRide.aspx</link>
      <pubDate>Sat, 05 Dec 2009 12:57:31 GMT</pubDate>
      <description>Now and again I try to catch &lt;a href="http://www.imdb.com/title/tt0498878/"&gt;&lt;b&gt;Attack
of the Show&lt;/b&gt;&lt;/a&gt; on G4.&amp;nbsp; Its a breezy, fun show, mostly focused on new technology
and/or entertainment with occasional forays into other topics.&amp;nbsp; The hosts, Olivia
Munn (not featured in this particular clip) and Kevin Periera are a delightful duo,
and often make me laugh out loud during their (deliberately) cheesy skits.&lt;br&gt;
&lt;br&gt;
This past week, Mr. Periera and Morgan Webb (co-host of &lt;b&gt;X-Play&lt;/b&gt; on the &lt;a href="http://g4tv.com/games/index/"&gt;same
channel&lt;/a&gt;, a show devoted to reviewing video games), did a very funny trashing of &lt;b&gt;Tony
Hawk Ride&lt;/b&gt;, which, given this review, appears to be a pretty lame video game available
for the holiday season.&lt;br&gt;
&lt;br&gt;
Sometimes, the sadist in me loves a good skewering:&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;object height="344" width="425"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/D1ngmTs4eSQ&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;
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&lt;/object&gt;&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=ee0d73e7-41a4-48d8-981e-d04da6d784fb" /&gt;</description>
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      <category>Computers</category>
      <category>Video Games</category>
    </item>
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      <body xmlns="http://www.w3.org/1999/xhtml">Here's a pretty thorough one.  It
goes over both the good and the not so good about this highly anticipated game...<br /><p></p><div><iframe height="339" width="425" src="http://www.msnbc.msn.com/id/22425001/vp/33844922#33844922" frameborder="0" scrolling="no"></iframe><p style="font-size:11px; font-family:Arial, Helvetica, sans-serif; color: #999; margin-top: 5px; background: transparent; text-align: center; width: 425px;">
Visit msnbc.com for <a style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;" href="http://www.msnbc.msn.com">Breaking
News</a>, <a href="http://www.msnbc.msn.com/id/3032507" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;">World
News</a>, and <a href="http://www.msnbc.msn.com/id/3032072" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;">News
about the Economy</a></p></div><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=b9ffaf84-4e28-4b69-bd96-c7507190ca52" /></body>
      <title>Want a review of Modern Warfare 2?</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,b9ffaf84-4e28-4b69-bd96-c7507190ca52.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/11/11/WantAReviewOfModernWarfare2.aspx</link>
      <pubDate>Wed, 11 Nov 2009 13:52:36 GMT</pubDate>
      <description>Here's a pretty thorough one.&amp;nbsp; It goes over both the good and the not so good about this highly anticipated game...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;div&gt;
&lt;iframe height="339" width="425" src="http://www.msnbc.msn.com/id/22425001/vp/33844922#33844922" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;p style="font-size:11px; font-family:Arial, Helvetica, sans-serif; color: #999; margin-top: 5px; background: transparent; text-align: center; width: 425px;"&gt;
Visit msnbc.com for &lt;a style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;" href="http://www.msnbc.msn.com"&gt;Breaking
News&lt;/a&gt;, &lt;a href="http://www.msnbc.msn.com/id/3032507" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;"&gt;World
News&lt;/a&gt;, and &lt;a href="http://www.msnbc.msn.com/id/3032072" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;"&gt;News
about the Economy&lt;/a&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=b9ffaf84-4e28-4b69-bd96-c7507190ca52" /&gt;</description>
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      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">I suppose this is THE big video game release
of the week.  I'm curious about it, although according to this video from msnbc.com,
there is some controversy swirling around it...<br /><br /><p></p><div><iframe height="339" width="425" src="http://www.msnbc.msn.com/id/22425001/vp/33683633#33683633" frameborder="0" scrolling="no"></iframe><p style="font-size:11px; font-family:Arial, Helvetica, sans-serif; color: #999; margin-top: 5px; background: transparent; text-align: center; width: 425px;">
Visit msnbc.com for <a style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;" href="http://www.msnbc.msn.com">Breaking
News</a>, <a href="http://www.msnbc.msn.com/id/3032507" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;">World
News</a>, and <a href="http://www.msnbc.msn.com/id/3032072" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;">News
about the Economy</a></p></div><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=a5a99b17-b9e4-4c7c-bd55-8e8b5bdd1ad7" /></body>
      <title>Modern Warfare 2...controversy?</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,a5a99b17-b9e4-4c7c-bd55-8e8b5bdd1ad7.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/11/10/ModernWarfare2controversy.aspx</link>
      <pubDate>Tue, 10 Nov 2009 13:00:09 GMT</pubDate>
      <description>I suppose this is THE big video game release of the week.&amp;nbsp; I'm curious about it, although according to this video from msnbc.com, there is some controversy swirling around it...&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;div&gt;
&lt;iframe height="339" width="425" src="http://www.msnbc.msn.com/id/22425001/vp/33683633#33683633" frameborder="0" scrolling="no"&gt;
&lt;/iframe&gt;
&lt;p style="font-size:11px; font-family:Arial, Helvetica, sans-serif; color: #999; margin-top: 5px; background: transparent; text-align: center; width: 425px;"&gt;
Visit msnbc.com for &lt;a style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;" href="http://www.msnbc.msn.com"&gt;Breaking
News&lt;/a&gt;, &lt;a href="http://www.msnbc.msn.com/id/3032507" style="text-decoration:none !important; border-bottom: 1px dotted #999 !important; font-weight:normal !important; height: 13px; color:#5799DB !important;"&gt;World
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      <title>Sport related lawsuits against Electronic Arts</title>
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      <link>http://ertorre.com/randomthoughts/2009/10/10/SportRelatedLawsuitsAgainstElectronicArts.aspx</link>
      <pubDate>Sat, 10 Oct 2009 20:59:30 GMT</pubDate>
      <description>Fascinating piece here regarding the recent spate of lawsuits against Electronic Arts, particularly involving their various sport games, which feature likenesses of various people who apparently didn't offer permission for the company to use them...&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Computers</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <a href="http://www.telegraph.co.uk/news/newstopics/howaboutthat/6267873/David-Bowie-immortalised-in-Lego-Rock-Band.html">http://www.telegraph.co.uk/news/newstopics/howaboutthat/6267873/David-Bowie-immortalised-in-Lego-Rock-Band.html</a>
        <br />
        <br />
Yes, David Bowie has been made into a...Lego.<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=dd005565-b954-4382-8ea4-1be374524bdf" /></body>
      <title>How's this for a new David Bowie look...</title>
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      <link>http://ertorre.com/randomthoughts/2009/10/07/HowsThisForANewDavidBowieLook.aspx</link>
      <pubDate>Wed, 07 Oct 2009 20:42:48 GMT</pubDate>
      <description>&lt;a href="http://www.telegraph.co.uk/news/newstopics/howaboutthat/6267873/David-Bowie-immortalised-in-Lego-Rock-Band.html"&gt;http://www.telegraph.co.uk/news/newstopics/howaboutthat/6267873/David-Bowie-immortalised-in-Lego-Rock-Band.html&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Yes, David Bowie has been made into a...Lego.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Music</category>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">Based on the Amazon.com reviews (check
them out <a href="http://www.amazon.com/Batman-Arkham-Asylum-Playstation-3/dp/B001E8VB6O/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1251723163&amp;sr=8-1">here</a>),
I seem to be in the majority regarding my delight with the new Batman: Arkham Asylum
video game.  It's been a while since I bought any computer games, and in the
past two weeks I've purchased two: <b>Wolfenstein</b> (two weeks ago) and <b>Batman:
Arkham Asylum</b> (last week).<br /><br /><b>Wolfenstein</b> comes from the company that once electrified the gaming world with
their <b>DOOM</b> games.  Alas, <b>Wolfenstein</b>, while fun, is more of the
same, without much new (at least that I've stumbled upon).<br /><br /><b>B:AA</b>, on the other hand, is everything the hype lead you to believe it would
be.  This is a MASSIVE game, with games within games within games, and a storyline
that would make any comic book fan happy.<br /><br />
If there is one quibble, it is this: The game seems to want desperately to be an "R"
rated version of Batman.  However, its obvious that editorial decisions were
made to not go quite that far, but at times the boundary is skirted, and it is jarring. 
Now, I could be wrong, but didn't one of the characters at one point referred to Harley
Quinn as a "bitch"?  Not the worst word in the vocabulary, but still...<br /><br />
Also, there's a segment where Dr. Zsasz holds a female doctor hostage.  He has
a knife to her neck and, if as Batman you don't take him out the right way, the game
abruptly shifts to the Joker laughing and noting Dr. Zsasz killed his hostage. 
But the graphic shift is so abrupt that I can't help but wonder if the programmers
made that grisly death sequence, then wisely chose to...uh...cut it out.  Granted,
this sequence (if indeed it ever existed) may have been removed, but you're still
left to imagine the gory details of what just occurred.  Only seconds later,
when you successfully get past this point, the same hostage character meets an explosive
end, and this one is presented visually.<br /><br />
Further, there are many dead people on the grounds (police) as well and a fitting
sense of horror given that we're trapped in an asylum.<br /><br />
So, I recommend the game, but would caution parents regarding allowing their younger
ones to play.  This is most certainly <i>not</i> the Batman animated show come
to life.<br /><p></p><div align="center"><img src="http://ertorre.com/randomthoughts/content/binary/BatmanArkhamAsylum.jpg" border="0" /></div><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=ec95df60-b813-4f8e-a0d8-3f65cc3d2e69" /></body>
      <title>Batman: Arkham Asylum</title>
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      <link>http://ertorre.com/randomthoughts/2009/08/31/BatmanArkhamAsylum.aspx</link>
      <pubDate>Mon, 31 Aug 2009 12:53:51 GMT</pubDate>
      <description>Based on the Amazon.com reviews (check them out &lt;a href="http://www.amazon.com/Batman-Arkham-Asylum-Playstation-3/dp/B001E8VB6O/ref=sr_1_1?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1251723163&amp;amp;sr=8-1"&gt;here&lt;/a&gt;),
I seem to be in the majority regarding my delight with the new Batman: Arkham Asylum
video game.&amp;nbsp; It's been a while since I bought any computer games, and in the
past two weeks I've purchased two: &lt;b&gt;Wolfenstein&lt;/b&gt; (two weeks ago) and &lt;b&gt;Batman:
Arkham Asylum&lt;/b&gt; (last week).&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Wolfenstein&lt;/b&gt; comes from the company that once electrified the gaming world with
their &lt;b&gt;DOOM&lt;/b&gt; games.&amp;nbsp; Alas, &lt;b&gt;Wolfenstein&lt;/b&gt;, while fun, is more of the
same, without much new (at least that I've stumbled upon).&lt;br&gt;
&lt;br&gt;
&lt;b&gt;B:AA&lt;/b&gt;, on the other hand, is everything the hype lead you to believe it would
be.&amp;nbsp; This is a MASSIVE game, with games within games within games, and a storyline
that would make any comic book fan happy.&lt;br&gt;
&lt;br&gt;
If there is one quibble, it is this: The game seems to want desperately to be an "R"
rated version of Batman.&amp;nbsp; However, its obvious that editorial decisions were
made to not go quite that far, but at times the boundary is skirted, and it is jarring.&amp;nbsp;
Now, I could be wrong, but didn't one of the characters at one point referred to Harley
Quinn as a "bitch"?&amp;nbsp; Not the worst word in the vocabulary, but still...&lt;br&gt;
&lt;br&gt;
Also, there's a segment where Dr. Zsasz holds a female doctor hostage.&amp;nbsp; He has
a knife to her neck and, if as Batman you don't take him out the right way, the game
abruptly shifts to the Joker laughing and noting Dr. Zsasz killed his hostage.&amp;nbsp;
But the graphic shift is so abrupt that I can't help but wonder if the programmers
made that grisly death sequence, then wisely chose to...uh...cut it out.&amp;nbsp; Granted,
this sequence (if indeed it ever existed) may have been removed, but you're still
left to imagine the gory details of what just occurred.&amp;nbsp; Only seconds later,
when you successfully get past this point, the same hostage character meets an explosive
end, and this one is presented visually.&lt;br&gt;
&lt;br&gt;
Further, there are many dead people on the grounds (police) as well and a fitting
sense of horror given that we're trapped in an asylum.&lt;br&gt;
&lt;br&gt;
So, I recommend the game, but would caution parents regarding allowing their younger
ones to play.&amp;nbsp; This is most certainly &lt;i&gt;not&lt;/i&gt; the Batman animated show come
to life.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Computers</category>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">It's not often I'm intrigued with video
game releases.  I tend to enjoy the car racing games (<b>Paradise City</b> and,
more recently, <b>Midnight Club</b> are favorites).<br /><br />
But I also enjoy the first person action/adventure type games, and today arrives one
that is very anticipated, <b>Batman: Arkham Asylum</b>.<br /><br /><a href="http://www.usatoday.com/life/lifestyle/2009-08-24-batman-arkham-game_N.htm">http://www.usatoday.com/life/lifestyle/2009-08-24-batman-arkham-game_N.htm</a><br /><br />
My understanding is that the platform version to get is the one for the PS3, for that
one features one option the others (XBox, PC) don't have: The ability to play as Batman's
nemesis, The Joker.<br /><br />
Interestingly enough, after nearly a year or so of not buying any first person games,
I'm in the position of buying two in two weeks.  Last week I picked up <b>Wolfenstein</b>,
the latest version of that old WWII action game (I played the very first version of
that game way, <i>way</i> back in the early 1980's on an Apple II.  For its time,
it was a stunning achievement).  So far, that game is pretty good, although I
would further add that there's nothing terribly different about it compared to, say,
the previous Wolfenstein game that appeared a couple of years back.<br /><br />
Then again, I'm still in the early levels! ;-)<br /><br /><br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=0d5b377e-5001-4df5-a932-686bb9e6f6f7" /></body>
      <title>Out today: Batman: Arkham Asylum</title>
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      <link>http://ertorre.com/randomthoughts/2009/08/25/OutTodayBatmanArkhamAsylum.aspx</link>
      <pubDate>Tue, 25 Aug 2009 11:30:07 GMT</pubDate>
      <description>It's not often I'm intrigued with video game releases.&amp;nbsp; I tend to enjoy the car racing games (&lt;b&gt;Paradise
City&lt;/b&gt; and, more recently, &lt;b&gt;Midnight Club&lt;/b&gt; are favorites).&lt;br&gt;
&lt;br&gt;
But I also enjoy the first person action/adventure type games, and today arrives one
that is very anticipated, &lt;b&gt;Batman: Arkham Asylum&lt;/b&gt;.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.usatoday.com/life/lifestyle/2009-08-24-batman-arkham-game_N.htm"&gt;http://www.usatoday.com/life/lifestyle/2009-08-24-batman-arkham-game_N.htm&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
My understanding is that the platform version to get is the one for the PS3, for that
one features one option the others (XBox, PC) don't have: The ability to play as Batman's
nemesis, The Joker.&lt;br&gt;
&lt;br&gt;
Interestingly enough, after nearly a year or so of not buying any first person games,
I'm in the position of buying two in two weeks.&amp;nbsp; Last week I picked up &lt;b&gt;Wolfenstein&lt;/b&gt;,
the latest version of that old WWII action game (I played the very first version of
that game way, &lt;i&gt;way&lt;/i&gt; back in the early 1980's on an Apple II.&amp;nbsp; For its time,
it was a stunning achievement).&amp;nbsp; So far, that game is pretty good, although I
would further add that there's nothing terribly different about it compared to, say,
the previous Wolfenstein game that appeared a couple of years back.&lt;br&gt;
&lt;br&gt;
Then again, I'm still in the early levels! ;-)&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Computers</category>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">I find myself in agreement with Sam Keller,
ex-quarterback of Arizona State, whose likeness was used (and pretty blatantly) by
EA for one of their video games.  EA makes plenty of money off the material they
sell, yet they can only show the likeness of these athletes without actually saying
they are those players.  As Keller, in the article below states:<br /><i><br />
“We signed a paper at the beginning of college saying we couldn’t benefit from our
name,” said Keller, who is now 24 and living in Scottsdale, Ariz. “So why was the
N.C.A.A. turning a blind eye to this and allowing EA Sports to take our likenesses
and make big bucks off it?”<br /><br /></i>Now, I suspect there will be those who say: Keller didn't argue about this when
he was in college (in fact, he even noted he thought it very neat), and now that he's
out of college, he complains.  However, note this following line:<br /><br /><i>Legal experts said it would be difficult to quantify how much the likenesses of
college players are worth, but by comparison, the N.F.L. players union earned more
than $35 million in royalties from Electronic Arts in 2008.</i><br /><i><br /></i>That's a pretty big bit of money.  Granted, college likenesses would probably
be much less, but if it's even a third of that amount of money...<br /><br />
The article follows:<br /><i><br /></i><a href="http://www.nytimes.com/2009/07/04/sports/04ncaa.html?_r=1&amp;partner=rss&amp;emc=rss">http://www.nytimes.com/2009/07/04/sports/04ncaa.html?_r=1&amp;partner=rss&amp;emc=rss</a><br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=eb8cdc8a-d5bf-4300-88f4-ca389adb72c3" /></body>
      <title>College star sues because of use of likeness in a video game</title>
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      <link>http://ertorre.com/randomthoughts/2009/07/04/CollegeStarSuesBecauseOfUseOfLikenessInAVideoGame.aspx</link>
      <pubDate>Sat, 04 Jul 2009 18:55:42 GMT</pubDate>
      <description>I find myself in agreement with Sam Keller, ex-quarterback of Arizona State, whose likeness was used (and pretty blatantly) by EA for one of their video games.&amp;nbsp; EA makes plenty of money off the material they sell, yet they can only show the likeness of these athletes without actually saying they are those players.&amp;nbsp; As Keller, in the article below states:&lt;br&gt;
&lt;i&gt;
&lt;br&gt;
“We signed a paper at the beginning of college saying we couldn’t benefit from our
name,” said Keller, who is now 24 and living in Scottsdale, Ariz. “So why was the
N.C.A.A. turning a blind eye to this and allowing EA Sports to take our likenesses
and make big bucks off it?”&lt;br&gt;
&lt;br&gt;
&lt;/i&gt;Now, I suspect there will be those who say: Keller didn't argue about this when
he was in college (in fact, he even noted he thought it very neat), and now that he's
out of college, he complains.&amp;nbsp; However, note this following line:&lt;br&gt;
&lt;br&gt;
&lt;i&gt;Legal experts said it would be difficult to quantify how much the likenesses of
college players are worth, but by comparison, the N.F.L. players union earned more
than $35 million in royalties from Electronic Arts in 2008.&lt;/i&gt;
&lt;br&gt;
&lt;i&gt;
&lt;br&gt;
&lt;/i&gt;That's a pretty big bit of money.&amp;nbsp; Granted, college likenesses would probably
be much less, but if it's even a third of that amount of money...&lt;br&gt;
&lt;br&gt;
The article follows:&lt;br&gt;
&lt;i&gt;
&lt;br&gt;
&lt;/i&gt;&lt;a href="http://www.nytimes.com/2009/07/04/sports/04ncaa.html?_r=1&amp;amp;partner=rss&amp;amp;emc=rss"&gt;http://www.nytimes.com/2009/07/04/sports/04ncaa.html?_r=1&amp;amp;partner=rss&amp;amp;emc=rss&lt;/a&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=eb8cdc8a-d5bf-4300-88f4-ca389adb72c3" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,eb8cdc8a-d5bf-4300-88f4-ca389adb72c3.aspx</comments>
      <category>Video Games</category>
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      <dc:creator>ERTorre</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">For those that were interested in purchasing
the machine, you may want to wait until August:<br /><br /><a href="http://www.homemediamagazine.com/playstation/analyst-sony-cut-playstation-3-price-100-august-16102">http://www.homemediamagazine.com/playstation/analyst-sony-cut-playstation-3-price-100-august-16102</a><br /><br />
I offer my humble recommendations regarding the system.  I like the fact that
you can easily get system updates (provided you have WiFi) and plays games and Blu
Ray movies.<br /><br />
But I'm sure most of you who have a passing knowledge of the system know this already...<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=f82e3206-9fcc-4494-8663-2f44ed8a81ec" /></body>
      <title>Playstation 3 price being slashed by $100?</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,f82e3206-9fcc-4494-8663-2f44ed8a81ec.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/06/18/Playstation3PriceBeingSlashedBy100.aspx</link>
      <pubDate>Thu, 18 Jun 2009 12:37:14 GMT</pubDate>
      <description>For those that were interested in purchasing the machine, you may want to wait until August:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.homemediamagazine.com/playstation/analyst-sony-cut-playstation-3-price-100-august-16102"&gt;http://www.homemediamagazine.com/playstation/analyst-sony-cut-playstation-3-price-100-august-16102&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
I offer my humble recommendations regarding the system.&amp;nbsp; I like the fact that
you can easily get system updates (provided you have WiFi) and plays games and Blu
Ray movies.&lt;br&gt;
&lt;br&gt;
But I'm sure most of you who have a passing knowledge of the system know this already...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=f82e3206-9fcc-4494-8663-2f44ed8a81ec" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,f82e3206-9fcc-4494-8663-2f44ed8a81ec.aspx</comments>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">For those who couldn't attend, but were
curious, here's a brief summary of the goings on at E3.  Seems that they're in
agreement that Nintendo was the least impressive (although I'm certainly finding some
of their upcoming titles desireable!) and that Microsoft and Sony presented the best
new material.<br /><br />
See for yourself...<br /><br /><a href="http://popwatch.ew.com/popwatch/2009/06/wrapping-up-e3-2009-the-coolest-games-the-biggest-turkeys-the-.html">http://popwatch.ew.com/popwatch/2009/06/wrapping-up-e3-2009-the-coolest-games-the-biggest-turkeys-the-.html</a><br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=9113d7a1-0b79-4543-960c-ede2bb8b1225" /></body>
      <title>An E3 summary</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,9113d7a1-0b79-4543-960c-ede2bb8b1225.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/06/10/AnE3Summary.aspx</link>
      <pubDate>Wed, 10 Jun 2009 12:31:39 GMT</pubDate>
      <description>For those who couldn't attend, but were curious, here's a brief summary of the goings on at E3.&amp;nbsp; Seems that they're in agreement that Nintendo was the least impressive (although I'm certainly finding some of their upcoming titles desireable!) and that Microsoft and Sony presented the best new material.&lt;br&gt;
&lt;br&gt;
See for yourself...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://popwatch.ew.com/popwatch/2009/06/wrapping-up-e3-2009-the-coolest-games-the-biggest-turkeys-the-.html"&gt;http://popwatch.ew.com/popwatch/2009/06/wrapping-up-e3-2009-the-coolest-games-the-biggest-turkeys-the-.html&lt;/a&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=9113d7a1-0b79-4543-960c-ede2bb8b1225" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,9113d7a1-0b79-4543-960c-ede2bb8b1225.aspx</comments>
      <category>Video Games</category>
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      <slash:comments>3</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">Instead of offering all the piecemeal articles,
this one neatly encompasses all the major motion detector game controls previewed
at E3:<br /><a href="http://www.cnn.com/2009/TECH/06/02/e3.nintendo.sony/index.html"><br />
http://www.cnn.com/2009/TECH/06/02/e3.nintendo.sony/index.html</a><br /><br />
Looks like the future rests in joystick-less video gaming.<br /><br />
Something to look forward to!<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=171290e0-9892-4617-930a-95993f39f294" /></body>
      <title>A summary of E3 new motion detector game controls</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,171290e0-9892-4617-930a-95993f39f294.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/06/03/ASummaryOfE3NewMotionDetectorGameControls.aspx</link>
      <pubDate>Wed, 03 Jun 2009 12:05:29 GMT</pubDate>
      <description>Instead of offering all the piecemeal articles, this one neatly encompasses all the major motion detector game controls previewed at E3:&lt;br&gt;
&lt;a href="http://www.cnn.com/2009/TECH/06/02/e3.nintendo.sony/index.html"&gt;
&lt;br&gt;
http://www.cnn.com/2009/TECH/06/02/e3.nintendo.sony/index.html&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
Looks like the future rests in joystick-less video gaming.&lt;br&gt;
&lt;br&gt;
Something to look forward to!&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=171290e0-9892-4617-930a-95993f39f294" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,171290e0-9892-4617-930a-95993f39f294.aspx</comments>
      <category>Video Games</category>
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      <dc:creator>ERTorre</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Hmmmm...should have waited a little before
noting the Microsoft motion detection device (a camera).  Looks like Sony is
working on that as well, for next Spring...<br /><br /><a href="http://my.att.net/s/editorial.dll?pnum=1&amp;bfromind=7404&amp;eeid=6609252&amp;_sitecat=1479&amp;dcatid=0&amp;eetype=article&amp;render=y&amp;ac=-2&amp;ck=&amp;ch=en&amp;rg=blsadstrgt&amp;_lid=332&amp;_lnm=tg+en+topnews&amp;ck=&amp;l=hm">http://my.att.net/s/editorial.dll?pnum=1&amp;bfromind=7404&amp;eeid=6609252&amp;_sitecat=1479&amp;dcatid=0&amp;eetype=article&amp;render=y&amp;ac=-2&amp;ck=&amp;ch=en&amp;rg=blsadstrgt&amp;_lid=332&amp;_lnm=tg+en+topnews&amp;ck=&amp;l=hm</a><br /><br />
I suspect all the major video game manufacturers have realized that Nintendo's controller
is...fun.<br /><br />
As I said before, despite the fact that I think the Wii's graphics are rather ordinary,
the game play is far more enjoyable on this system than all the others.<br /><br />
Let's see what happens with the Microsoft and Sony motion control systems...<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=e01a3373-462b-4109-aa13-e1be408dcdc6" /></body>
      <title>Sony Playstation Motion Control</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,e01a3373-462b-4109-aa13-e1be408dcdc6.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/06/02/SonyPlaystationMotionControl.aspx</link>
      <pubDate>Tue, 02 Jun 2009 23:02:54 GMT</pubDate>
      <description>Hmmmm...should have waited a little before noting the Microsoft motion detection device (a camera).&amp;nbsp; Looks like Sony is working on that as well, for next Spring...&lt;br&gt;
&lt;br&gt;
&lt;a href="http://my.att.net/s/editorial.dll?pnum=1&amp;amp;bfromind=7404&amp;amp;eeid=6609252&amp;amp;_sitecat=1479&amp;amp;dcatid=0&amp;amp;eetype=article&amp;amp;render=y&amp;amp;ac=-2&amp;amp;ck=&amp;amp;ch=en&amp;amp;rg=blsadstrgt&amp;amp;_lid=332&amp;amp;_lnm=tg+en+topnews&amp;amp;ck=&amp;amp;l=hm"&gt;http://my.att.net/s/editorial.dll?pnum=1&amp;amp;bfromind=7404&amp;amp;eeid=6609252&amp;amp;_sitecat=1479&amp;amp;dcatid=0&amp;amp;eetype=article&amp;amp;render=y&amp;amp;ac=-2&amp;amp;ck=&amp;amp;ch=en&amp;amp;rg=blsadstrgt&amp;amp;_lid=332&amp;amp;_lnm=tg+en+topnews&amp;amp;ck=&amp;amp;l=hm&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
I suspect all the major video game manufacturers have realized that Nintendo's controller
is...fun.&lt;br&gt;
&lt;br&gt;
As I said before, despite the fact that I think the Wii's graphics are rather ordinary,
the game play is far more enjoyable on this system than all the others.&lt;br&gt;
&lt;br&gt;
Let's see what happens with the Microsoft and Sony motion control systems...&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=e01a3373-462b-4109-aa13-e1be408dcdc6" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,e01a3373-462b-4109-aa13-e1be408dcdc6.aspx</comments>
      <category>Video Games</category>
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      <dc:creator>ERTorre</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">Microsoft announced a new gaming control
system for their X-Box which features...no controls at all.  I like it, although
clearly this innovation is a by-product of what Nintendo did with their Wii system.<br /><br />
I've been disappointed by the Wii's relatively low level graphics, but impressed by
the game play of their controls.  I'm curious to see the Microsoft system, and
hope that Sony follows suit (they, for my money, have the best graphics of any of
the platforms, plus the added bonus of the BluRay player).<br /><br />
Anyway, the article follows:<br /><br /><a href="http://www.cnn.com/2009/TECH/06/01/microsoft.natal/index.html">http://www.cnn.com/2009/TECH/06/01/microsoft.natal/index.html</a><br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=48173c7c-b072-4026-b4e7-c75831d80dc9" /></body>
      <title>Video Games without controllers</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,48173c7c-b072-4026-b4e7-c75831d80dc9.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/06/02/VideoGamesWithoutControllers.aspx</link>
      <pubDate>Tue, 02 Jun 2009 12:07:08 GMT</pubDate>
      <description>Microsoft announced a new gaming control system for their X-Box which features...no controls at all.&amp;nbsp; I like it, although clearly this innovation is a by-product of what Nintendo did with their Wii system.&lt;br&gt;
&lt;br&gt;
I've been disappointed by the Wii's relatively low level graphics, but impressed by
the game play of their controls.&amp;nbsp; I'm curious to see the Microsoft system, and
hope that Sony follows suit (they, for my money, have the best graphics of any of
the platforms, plus the added bonus of the BluRay player).&lt;br&gt;
&lt;br&gt;
Anyway, the article follows:&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.cnn.com/2009/TECH/06/01/microsoft.natal/index.html"&gt;http://www.cnn.com/2009/TECH/06/01/microsoft.natal/index.html&lt;/a&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=48173c7c-b072-4026-b4e7-c75831d80dc9" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,48173c7c-b072-4026-b4e7-c75831d80dc9.aspx</comments>
      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
Not to be outdone, Slate Magazine has a fascinating article by Michael Agger about
the much beloved (at least by those who experienced the phenomena first hand) Atari
2600.
</p>
        <p>
          <a href="http://www.slate.com/id/2213124/">Speak Atari: How the 2600 forged the home
video game future http://www.slate.com/id/2213124/</a>
        </p>
        <img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=19d9afe9-2c3e-4d60-b594-f49f66a67216" />
      </body>
      <title>Atari 2600</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,19d9afe9-2c3e-4d60-b594-f49f66a67216.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/03/11/Atari2600.aspx</link>
      <pubDate>Wed, 11 Mar 2009 13:36:43 GMT</pubDate>
      <description>&lt;p&gt;
Not to be outdone, Slate Magazine has a fascinating article by Michael Agger about
the much beloved (at least by those who experienced the phenomena first hand) Atari
2600.
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.slate.com/id/2213124/"&gt;Speak Atari: How the 2600 forged the home
video game future http://www.slate.com/id/2213124/&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=19d9afe9-2c3e-4d60-b594-f49f66a67216" /&gt;</description>
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      <category>Video Games</category>
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      <body xmlns="http://www.w3.org/1999/xhtml">In reference to my last posting, related
to the article on what is killing the video game industry, just some personal observations:<br /><br />
Now it makes sense why so many "movie"-like games are released piecemeal.  I'm
referring to games such as Half-Life or Fear or GTA.  With all the money spend
on developing a concept/story, and once the players have played the original arc,
its difficult to build up the enthusiasm to play the game again.<br /><br />
I worked my way through Fallout 3, had a lot of fun, recognized there were several
"sub-stories" I hadn't worked through, but once I reached the game's end, I simply
haven't had the interest in returning.  And that's not to say that Fallout 3
is a bust.  It's a damn good game, broad in design and fun to play (for the most
part).  But the reality is that I can't see myself returning to it anytime soon,
and I know that those sentiments are exactly what game makers do not want to hear.<br /><br />
Fact is, times are tough everywhere, and as the article I linked to below noted, even
a "hit" like GTAIV, which sold some $500 million in initial sales, isn't selling all
that much anymore.  Those who wanted to play it have done so, and that is that.<br /><p></p><img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=1f31d6e8-5f95-446f-8b5f-5fb38f51b744" /></body>
      <title>Video Games, redux</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,1f31d6e8-5f95-446f-8b5f-5fb38f51b744.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/02/19/VideoGamesRedux.aspx</link>
      <pubDate>Thu, 19 Feb 2009 13:24:07 GMT</pubDate>
      <description>In reference to my last posting, related to the article on what is killing the video game industry, just some personal observations:&lt;br&gt;
&lt;br&gt;
Now it makes sense why so many "movie"-like games are released piecemeal.&amp;nbsp; I'm
referring to games such as Half-Life or Fear or GTA.&amp;nbsp; With all the money spend
on developing a concept/story, and once the players have played the original arc,
its difficult to build up the enthusiasm to play the game again.&lt;br&gt;
&lt;br&gt;
I worked my way through Fallout 3, had a lot of fun, recognized there were several
"sub-stories" I hadn't worked through, but once I reached the game's end, I simply
haven't had the interest in returning.&amp;nbsp; And that's not to say that Fallout 3
is a bust.&amp;nbsp; It's a damn good game, broad in design and fun to play (for the most
part).&amp;nbsp; But the reality is that I can't see myself returning to it anytime soon,
and I know that those sentiments are exactly what game makers do not want to hear.&lt;br&gt;
&lt;br&gt;
Fact is, times are tough everywhere, and as the article I linked to below noted, even
a "hit" like GTAIV, which sold some $500 million in initial sales, isn't selling all
that much anymore.&amp;nbsp; Those who wanted to play it have done so, and that is that.&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>Video Games</category>
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        <p>
I know I've been linking to articles (alternatively) from Salon and Slate magazine,
and one again let me point out a fascinating article, this one from Slate:
</p>
        <p>
What's Killing the Video Game Industry? <a href="http://www.slate.com/id/2210732/">http://www.slate.com/id/2210732/</a></p>
        <p>
A fascinating article that, in retrospect, makes perfect sense.  The video game
industry requires a great deal of funds for artistic staff and programming, to make
their games look and play as good as they do.
</p>
        <p>
It's not unlike investing many millions of dollars on a film and hoping that when
its released it'll make a return on your investment.
</p>
        <p>
Again, fascinating stuff, well worth reading.
</p>
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      </body>
      <title>Video Game Industry in trouble?</title>
      <guid isPermaLink="false">http://ertorre.com/randomthoughts/PermaLink,guid,a9e8d8e2-10e1-4e4a-aa8c-bef6d5ab695c.aspx</guid>
      <link>http://ertorre.com/randomthoughts/2009/02/18/VideoGameIndustryInTrouble.aspx</link>
      <pubDate>Wed, 18 Feb 2009 19:12:11 GMT</pubDate>
      <description>&lt;p&gt;
I know I've been linking to articles (alternatively) from Salon and Slate magazine,
and one again let me point out a fascinating article, this one from Slate:
&lt;/p&gt;
&lt;p&gt;
What's Killing the Video Game Industry? &lt;a href="http://www.slate.com/id/2210732/"&gt;http://www.slate.com/id/2210732/&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
A fascinating article that, in retrospect, makes perfect sense.&amp;nbsp; The video game
industry requires a great deal of funds for artistic staff and programming, to make
their games look and play as good as they do.
&lt;/p&gt;
&lt;p&gt;
It's not unlike investing many millions of dollars on a film and hoping that when
its released it'll make a return on your investment.
&lt;/p&gt;
&lt;p&gt;
Again, fascinating stuff, well worth reading.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://ertorre.com/randomthoughts/aggbug.ashx?id=a9e8d8e2-10e1-4e4a-aa8c-bef6d5ab695c" /&gt;</description>
      <comments>http://ertorre.com/randomthoughts/CommentView,guid,a9e8d8e2-10e1-4e4a-aa8c-bef6d5ab695c.aspx</comments>
      <category>Video Games</category>
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